Firewall Sorcerer Endgame Guide for Diablo IV Season 12 - Slaughter
Welcome to the Firewall Sorcerer Endgame Guide! This build is for those who want to set the world on fire.
Despite being a Firewall build, this focuses on Inferno and uses Firewall to reset your Teleport Enchantment so you can evade through enemies with Flickerstep to rapidly cast Inferno. Familiar provides a damage bonus with Invoked Familiar, try to keep one Fire Familiar active.
Flame Shield makes you Immune for a few seconds which is invaluable for avoiding dangerous stacks in Pits along with providing Unstoppable, which breaks active crowd control. Ice Armor provides a large Barrier and damage increase thanks to Storm Swell. Inferno gives a large damage bonus and removes the Mana cost from Pyromancy Skills with Supreme Inferno, use this whenever available to group enemies and deal more damage.
Tal Rasha's Iridescent Loop is a large part of your gameplay, requiring you to stack your three different elements to gain a large damage bonus and then rotate two to maintain it. Ice Armor provides your Frost Skill and Teleport is your Shock Skill and main rotation with your Pyromancy Skill Firewall.
Boss Powers
Season 8 is the Season of Belial's Return. It allows you to tap into Boss Powers obtained from World, Event, and Lair Bosses throughout Sanctuary. The new seasonal mechanic, Apparition Incursions, is available at any difficulty level and gives you the opportunity to unlock a subset of these powers very early on. Various Apparition Monsters appear in these special timed events throughout Sanctuary. Defeating these monsters spawns 1 of 10 Apparition Bosses to hunt you down and defeating them grants you their Boss Power. After defeating the first Boss, continue the event for a chance to fight a second Apparition Boss, after which Belial himself joins the fray.
There are 24 Boss Powers available and the first time you defeat one of these Bosses, you claim their power for yourself. Boss Powers each have Main and Modifier effects to boost your build. 13 are available in all difficulties (from Apparition Incursions and World Bosses), while 11 can only be acquired in Torment 1 difficulty or higher from Lair Bosses and Lilith. You can equip 1 Main Power and 3 Modifiers, and all powers can be upgraded up to Rank 20, increasing the potency of both the Main and Modifier effect. You use Spectral Ash to upgrade these powers, dropped from Apparition Incursions and by defeating any Bosses. Boss Powers also scale with your Paragon Level, growing stronger as you progress.
Best-in-Slot Boss Powers
Main Power
Andariel's Flaming Skull - Higher burst damage with more effort required, you can switch this to Sinerat's Flames if you prefer.
Modifiers
- Sinerat's Flames - Modifier: This provides an additional multiplier to your elemental damage if you switch your Main.
- Harbinger of Hatred's Volley - This provides a 30% multiplier.
- Flesh Reaper's Disruption - This provides a 20% mulitplier.
Alternate Boss Powers
- Sinerat's Flames - Main: This provides area burning damage each time you use your Teleport Enchantment. This requires less effort and could be better for Speedfarming.
- Andariel's Flaming Skull - Modifier: This provides a 20% multiplier if you switch to Sinerat's Flames Main.
- Urivar's Lobbed Bombs - Main: Extra Cooldown Reduction provides additional quality of life but the damage won't scale as well in this build.
- Kirma's Sparks - Modifier: This provides Evade Cooldown Reduction for better mobility. Use this if it gets you from two cast to one cast reset on your Teleport Enchantment.
Learn more details about the season theme in our full Season Guide.
技能与玩法
- Firewall is your primary skill to cast while Inferno is not available. This creates a line of burning damage on the ground. You can stack these and lure enemies into them, enemies continue to take damage for a few seconds after leaving the burning area thanks to Mage's Firewall.
- Fireball provides an optional execute when non-Bosses reach 25% and also give a minor damage bonus with Elemental Synergies. It also has a better animation for faster Teleport reset.
- Teleport isn't on the Action Bar but is used as an Enchantment. This version doesn't provide Unstoppable.
- Familiar provides a damage bonus if used after a Pyromancy Skill with Invoked Familiar, try to keep one active.
- Flame Shield makes you Immune for a few seconds, a mechanic to avoid any damage and also provides Unstoppable to break crowd control, you can use this to avoid dangerous stacks from Pit bosses.
- Ice Armor provides a large Barrier along with damage bonuses from Storm Swell and Mystical Ice Armor, it can also make you Unstoppable with Snowveiled. You can use Shimmering Ice Armor for better uptime on Snowveiled until you have enough Cooldown Reduction.
- Inferno is your primary damage source. It pulls enemies together to group them, removes the Mana cost of your Pyromancy skills, and also provide a large damage bonus while active. Cast this as often as possible.
Skill Rotation
- Cast Firewall and Teleport through enemies to rapidly reset Inferno with Flickerstep. Position around the enemies to hit important targets with Andariel's Flaming Skull.
- Use Inferno as a priority, in packs of enemies you can focus on rotating only Inferno with Teleport while maintaining one Firewall but against single targets you still need to cast Firewall to reset Teleport.
- Use Fireball to execute non-Boss enemies below 25% or as a faster animation to Teleport with.
- Use Ice Armor when available for Unstoppable.
- Use Familiar when available, keep one Fire version out.
- Use Flame Shield as needed to survive.
- The simple version is to hold Firewall and cast all of your other Skills as fast as possible while you Teleport into face first into your enemies.
Sorcerer Enchantments
Incinerate is our first Enchantment. This gives you extra damage with Conflagration.
Teleport is a useful Enchantment for adding more mobility to your gameplay. This replaces your evade with a shorter range Teleport than doesn't make you Unstoppable.
Fireball now has an execute to make it more viable. This can be used for Speedfarming or as another Fire Enchantment for Enchantment Master.
Learn more details and how to unlock this system in our full Sorcerer Class Overview.
巅峰与雕文
Use the slider to see the progression steps. At around Paragon 200, leveling slows down significantly and all important Rare clusters, Legendary nodes and Glyph sockets should be unlocked. Afterwards, you can min/max your build with minor tweaks and by picking up additional smaller nodes.
Glyph Leveling Priorities
To Level 15
- Torch
- Tactician
- Pyromaniac
- Flamefeeder
- Eliminator
To Level 46
- Torch
- Flamefeeder
- Pyromaniac
- Eliminator
- Tactician
Learn more details about the Paragon System in our in-depth Paragon Boards and Glyphs guide.
Runes
You can have up to two Runewords in your setup, each consisting of one Ritual and one Invocation Rune. Socket them in Two-Handed Weapons if your build calls for them, otherwise place them into your Armor pieces to replace normal gems. The Firewall Sorcerer Endgame build focuses on the following combos:
Best in Slot
- CemThul freezes enemies for Hoarfrost along with gives bonus damage from Mystical Frost Nova.
- ZanQax provides a large damage bonus every third ultimate based on how much Mana you have, your ring temper restores your Mana for you.
Alternative choices
- Ceh provides Vulnerable, freeze, and stacks of Primordial Binding. This is useful until you have plenty of Cooldown Reduction or Flickerstep.
- Cir, Igni, and Lith are good Ritual Runes.
- Ohm, Vex, Kry, Zec, and Mot are good Invocation Runes.
- Grand Topaz provides additional damage if you don't have access to Runes.
Learn more about Runes and how they work in our dedicated Runewords Overview and Runewords Tier List.
Mercenaries
Mercenaries are unlocked during the Vessel of Hatred campaign and assist you in battle. There are 4 separate Mercenaries to choose from, each with their own skill trees and abilities. You can have one hired (permanent) mercenary during solo play and a reinforcement who assists you from time to time in certain situations.
Hired: Subo
- Subo is a great choice for casual gameplay thanks to his passive Seeker that reveals enemies and objects, this is a nice quality of life addition and also gives some Mana sustain. Grab Molotov along with Scorched Earth to boost your damage over time. Next you pick Snipe along with Incendiary Bolt to trigger the Scorched Earth as well.
- Raheir is a great alternative if you don't mind dropping the maphack, Valiance is an amazing defensive tool that prevents damage from large hits along with give you Unstoppable. Take Ground Slam and grab Raheir's Aegis for extra defense. Next you want Bastion with Inspiration. Valiance is a very powerful mechanic for pushing more difficult content or playing on Hardcore.
Reinforcement: Varyana
- Varyana provides additional attack speed.
- Raheir potentially saves your character with the reinforcement Bastion.
- Aldkin can provide additional damage reduction with Field of Languish.
Learn more about Mercenaries and how they work in our dedicated Mercenaries Overview.
Stat Priorities & Item Progression
To enable the Firewall Sorcerer build to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit ↑ them accordingly. The green arrow ↑ indicates which affix is most impactful to Masterwork Crit, and it does not indicate how many Masterwork Crits you need on that particular affix. Keep in mind that certain stats, such as Armor, Resistances, Extra Size Tempers, Attack Speed, and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Recommended Endgame Stat Thresholds
- Scale Damage over Time on gear.
- Scale Flamefeeder and Torch for Combustion.
- 30%+ Cooldown Reduction
- 30%+ Attack Speed
- 40%+ Pyromancy Attack Speed
- 2000+ Intelligence
- Armor Capped 1,000
- Resistance Capped 70%+
- 4,000+ Life
- Damage Reduction Sources
Item Progression Goals
Before you dive into the Endgame with the Firewall Sorcerer, take a look at this overview of the items used in the build. See below for further details about the different progression steps and variants. Some of your Skill Tree choices depend on what Legendary Aspects and Unique items are available to you. Keep in mind that while we can guarantee that everyone has access to the same Codex of Power Aspects, the exact progression is different for everyone.
Learn more details and how to farm Legendary Aspects and Uniques in our General Farming Guide.
流派变体
This section is designed to guide your Firewall Sorcerer from a fresh level 60 into the very late endgame using the three variants Starter, Ancestral and Mythic. At the final step, you should be fully decked out with a great all-rounder build. From there, follow the other min/max variants if you want to optimize around certain activities such as Pit Pushing, Speedfarming and more.
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols.
Gear & Skills
- Early on in your progression, focus on Armor & Resistances to survive. Each Torment difficulty adds a penalty of -250 Armor and -25% all Res and it's recommended to keep both capped (1000 Armor, 70+ Res) at all times. As you unlock higher power gear, masterworking levels and more Paragon points, you naturally scale your character into the higher difficulties and can start replacing some of these rolls with offensive or utility stats.
- Scale Flamefeeder and Torch for Combustion.
- Prioritize Damage over Time on gear and getting Inferno Cooldown Reduction tempers.
常见问题与机制
Once a guide is released, many players have questions on why and how we are approaching certain choices. In this section you can find the answers to the questions that have been asked the most.
The build works really well when you decimate everything in seconds, but may get overwhelmed if fights are long against high level monsters. There are several adjustments you can make when you have trouble with more difficult content:
- Check if your Armor & Resists are capped.
- Use defensive consumables.
- Roll Maximum Life instead of offensive stats on as many pieces as possible.
- Kite enemies when they become Unstoppable.
Mechanics
- Deals damage 2 times per second for a total of 16 ticks over the 8 second duration.
- When an enemy leaves a Firewall, the DoT from Mage's Firewall starts ticking for up to another 6 ticks of damage.
- Firewall snapshots all damage buffs and debuffs on an enemy when it's applied (when Firewall is cast or when an enemy enters an existing Firewall).
- Same applies to the Mage's Firewall's DoT. The damage is snapshotted when an enemy leaves the Firewall or when it expires.
视频演示
BD 总结
The Firewall Sorcerer has great visuals and can keep up in speed with other builds. Inferno's Fire Snake looks amazing but cis thriving due to an undocumented change this patch (2.2.1).
- Set the world on fire, lots of fire.
- Maintain your Tal Rasha's Iridescent Loop stacks easily with Teleport. Make sure to Teleport through enemies to quickly reset Inferno.
- Stay Unstoppable with Ice Armor thanks to enough Cooldown Reduction and Snowveiled.
作者寄语
Written by pandaglassjaw
