Welcome to the Upheaval Barbarian Endgame Build Guide! This build revolves around spamming generatorless Napalm (Over)powered Upheaval, setting half your screen ablaze with every cast using Hellhammer, while your team of ghostly wolves supports you in the background for a true Hellish Zoo experience.This build only uses a few simple concepts:
Upheaval Barbarian Endgame Build Guide for Diablo IV Season 12 - Slaughter
- Stacking Furious Upheaval quickly using our Ceh doggies' attacks
- Generating more Fury than you can ever spend thanks to Call of the Ancients paired with multiple Resource generation bonuses
- Gaining Overpower tickets through the Xan Rune.
In the late game, the build leverages the "Selig Low Life" combo as it remains the strongest gearing setup of the season (even without Season 11 Sanctifications); meaning we greatly increase our Fury pool to scale the bonuses from Ramaladni's Magnum Opus while keeping our Health as low as possible to minimize the damage redirected by Melted Heart of Selig, effectively allowing us to not care about defenses at all.
流派变体
If you are fresh in Torment 1 coming from a leveling guide, this is where you begin. Since only some Aspects can be guaranteed from Dungeon unlocks for the Codex of Power, focus on acquiring the additional aspects via gambling with Murmuring Obols or Pale Marks in the Mercenary Den.
Gear & Skills
How it Works
Skills & Rotation
- (2H Mace) Upheaval is your primary damage dealer, affecting enemies in a very large cone with a fairly low Fury cost. Paired with Furious Upheaval, it essentially gains a permanent 200% damage bonus when stacked. The Ceh Rune wolves' attacks provide said stacks passively.
- (Dual wield) Frenzy as a place-holder skill to trigger our Dual Wield Walking Arsenal bonus.
- (Two-Handed Slash) Mighty Throw to trigger the remaining Two-Handed Slash Walking Arsenal bonus and provide us a big Attack Speed steroid through Enhanced Mighty Throw.
- Call of the Ancients gives Massive Damage, Movement and Attack Speed multipliers. The Ancients also generate Fury every attack.
- Ground Stomp as a triple-purpose support powerhouse.
- Spawns Earthquakes and activates their generic multipliers (Earthquakes)
- Reduces the Cooldown of our Ultimate
- Generates Fury and pulls enemies together
- War Cry as our offensive Shout, grants us Berserking and a hefty damage multiplier.
Skill Rotation
Buff Rotation - Whenever available
- Call of the Ancients to generate massive amounts of Fury and benefit from its many buffs
- Ground Stomp to pull in monsters
- Mighty Throw to activate the Two-Handed Slash Walking Arsenal and Enhanced Mighty Throw bonuses.
- War Cry for its damage multiplier.
Buff Rotation - Once every 15 seconds
- Frenzy to activate the Dual-Wield Walking Arsenal bonus
Main Rotation
- Spam Upheaval in the general direction of your foes
Gear
- Crown of Lucion - Highest damage multiplier (x105% with the S12 changes) and increases the cost of our Skills, which we absolutely want to unlock our synergies.
- Hellhammer - Massive stats, bonus ranks and a multiplier on top of larger AoE.
- Sabre of Tsasgal packs a lot of power for Core skill builds, especially once you gain access to frequent Overpowers.
- Ramaladni's Magnum Opus - Unique effect with a massive Fury based damage multiplier that works as long as the weapon is equipped.
- Tibault's Will - Additional Resource, offensive affixes and a decent damage multiplier on top.
- Melted Heart of Selig - Massive stats increase, doubles your Fury and makes you immortal as long you remove all Health bonuses from your gear/paragon/consumables.
- Shroud of False Death - Multitude of small benefits that add up to a ~30-50% damage gain.
- Ring of Starless Skies is a no-brainer; it gives a bunch of Core Skill Ranks, Attack Speed, and a large damage multiplier that is very simple to keep active, on top of reducing our Fury costs by 50%
巅峰与雕文
Stat Priorities & Mercs
To enable the Upheaval Barbarian to perform optimally, hunt for these stats on your gear with good rolls and aim to Temper ⚒️ & Masterwork Crit them accordingly. Keep in mind that certain stats, such as Extra Size Tempers, Attack Speed, Critical Strike Chance and more, have caps that may affect your priorities according to the items and Paragon points available at that moment.
Consumables
Elixir of Resourcefulness II, Ancient Times, Song of the Mountain, Soothing Spices
视频演示
Coming soon
作者寄语
Written by Beatdropper
Reviewed by Snail
